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Showing posts with label Double Project. Show all posts
Showing posts with label Double Project. Show all posts

Thursday, 28 May 2009

movie poster

Selling Image

Saturday, 16 May 2009

filling the scene


all of the white objects are ones which i have imported to filling the space.

objects

bed

Friday, 15 May 2009

filling the space


now that the corridor has been lit and textured its time to start adding objects so that it doesnt feel so empty. here is the first of those objects. a wheelchair.....

Wednesday, 13 May 2009

canteen lighting



I have been playing around with the lighting in the canteen and finally im happy with it. only problem is it takes 6 minutes to render a frame....

Sunday, 10 May 2009

lighting and texturing the canteen



Here are some renders to show how the last scene of our animation is coming together.

Tuesday, 5 May 2009

sss practice


Been experimenting with subsurface scattering for the nurses skin heres the result. the nurse was modeled by eb.

Monday, 4 May 2009

corridor


here is the corridor so far still needs more detail added to make the scene more interesting but im happy with the lighting.

texturing corridor




I have been texturing and lighting the corridor trying to get some different looks here are some renders.

Sunday, 26 April 2009

Its all coming together!!!

We recently merged the character into the morgue to see that everything was lining up correctly. here is the result and another one with abit of tweaking in after effects..



After:



Before:

Monday, 20 April 2009

morgue maya redo



ok here are some shots of the morgue after being redone in maya and using mental ray to render.

Thursday, 16 April 2009

Maya crash course




Unfortunatly the morgue which i textured and lit in 3dsmax isnt going to be compatable with the rig eb is using to animate. This meant that I would have to redo it all in maya and fast! heres my attempt so far...

Thursday, 9 April 2009

morgue almost done



today i have been tweaking the lighting and texturing within the morgue and also replaced a couple of the items.

Wednesday, 8 April 2009

getting there..


started doing some more to the canteen scene just adding details and making changes.

Monday, 23 March 2009

morgue texturing


morgue texturing so far

Sunday, 22 March 2009

first person torch test

just another test to see how the torch looks parented to the camera still got a long way to go in terms of texturing and animating as you can tell....

started lighting and texturing the morgue

here is a quick test to show the torch moving about the morgue

Thursday, 12 March 2009

Composite test

I wanted to know that I would be able to create the same effect in the video of the canteen as i did with the picture so i rendered out a quick flythrough and using after effects was able to get pretty close using colour correction and enhancing the atmosphere layer.

textured canteen in photoshop


after that i took it into photoshop to adjust it and get enhance the atmosphere using various layers.
 
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